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So if you're playing from the US, but want a lot of Japanese players to party with, you can still play on a Japanese server, but you may experience a bit more latency. In addition, while you can play on any server from any region, the regional designation represents the lowest ping to the server.
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Every other server is a non-legacy server. The European legacy server has been designated as Ragnarok, and the Japanese legacy servers are Aegis, Durandal, Gungnir, Masamune and Ridill. The legacy servers in the US are Balmung, Excalibur, Hyperion and Sargatanas. A new player can start on a legacy server, and a legacy player can create a new character on a normal server, but a legacy character cannot be played on a non-legacy server. Any legacy player wishing to use their existing character, is restricted to playing on legacy servers. To allow new players to catch up and not jump into a game with a preset economy, there are legacy servers and normal (non-legacy) servers. While legacy players have the option to start over with a new player, Square Enix created a few restrictions to level the playing field. To help level the playing field, legacy players can only import 10 percent of their gil, but all NPC-sold items are also reduced to 10 percent to equalize the in-game economy. What makes these two groups so different is that the classic players, referred to as legacy players (not to be confused with Legacy status), get to import their characters, progression, equipment and gil (in-game currency) to the new game.
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You have the people who played the original game, and the people who will be trying out FFXIV for the first time. One thing that Final Fantasy XIV: A Realm Reborn has to contend with that other MMORPGs don't is the fact that there are essentially two player types.
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